EDebugView#

class gs_nyx.nyx_py_renderer.EDebugView#

Bases: Enum

Channel visualized when ERenderMode.Debug is active.

Attributes

Meshlet

Per-meshlet color.

Triangle

Per-triangle color.

UVChecker

UV checker pattern.

Albedo

Material albedo.

Alpha

Material alpha channel.

Cutoff

Alpha cutoff test result.

GeoNormalWS

Geometric normal, world space.

InvGeoNormalWS

Inverted geometric normal, world space.

GeoTangentWS

Geometric tangent, world space.

NormalWS

Shading normal, world space.

NormalTS

Shading normal, tangent space.

AO

Ambient occlusion channel of the ARM texture.

Roughness

Roughness channel of the ARM texture.

Metalness

Metalness channel of the ARM texture.

VertexColor

Per-vertex color attribute.

Count

Sentinel value; not a valid debug view.